Shanghai-born multimedia artist Lu Yang creates fantastical, often painful, and shocking images which represent an interdisciplinary blend of religion, philosophy, neuroscience, psychology and modern technology, as well as the allusions to real life forms and structures of natural and religious origin. The output of Lu Yang’s artistic practice spans game engines, 3D-animated films, video game installations, holograms, motion capture performances, virtual reality and software manipulation. The artist also collaborates with acclaimed scientists, psychologists, performers, designers, experimental composers, music producers, robotics companies and pop stars.
His work has been featured in major museums and institutions internationally including recent important solo exhibitions at the Kunsthalle Basel, Basel; Zabludowicz Collection, London; Kunstpalais, Erlangen; ARoS Aarhus Art Museum, Aarhus, Denmark; Spiral, Tokyo, Japan; M WOODS, Beijing; MOCA Cleveland, Cleveland, USA; UCCA, Beijing; and Fukuoka Asia Art Museum, Fukuoka, Japan. Recent works in large-scale thematic exhibitions include Asia Society Triennial 2021, New York; Shanghai Biennale 2018 and 2012; Athens Biennale 2018; Liverpool Biennial 2016; Montreal International Digital Art Biennial 2016; 56th Venice Biennale 2015 China Pavilion; and Fukuoka Asian Art Triennale 2014. Lu Yang’s work has also been recently curated into exhibitions at the Centre Pompidou, Paris, 2020. Lu Yang was awarded the BMW Art Journey in 2019, and Deutsche Bank’s Artist of the Year 2022. Lu Yang lives and works in Tokyo, Japan.
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